LEAF Education Online Shop

For ordering individual resources and multipacks from our range of printed materials. 

Please note in most instances, there is no charge for the resource, but you will need to pay for postage and packing.  

Please see below for more details on our printed resources.


Sprout: My little a-z of food growing facts. With the enduring popularity of Crunch, Sprout focuses on a whole new collection of facts on how the food we eat is grown.

Like Crunch, it's arranged alphabetically, and readers are guided from page to page by ‘Bumble’ our slightly naughty but clever little bumblebee! Food growing and preparation challenges and answers to questions throughout the book are provided at the back.

Order hard copies.

Why Farming Matters

Why Farming Matters is a teaching resource containing a wealth of activity ideas for Key Stage 2 classes. Teachers can select individual activities or deliver them all as part of a topic on food and farming. 

Order hard copies.

Toby and the Bees Pocket Books

Toby and the Bees

Follow Toby on his latest trip to the farm.  Who is the strangely dressed Mr Bumble and what is all that buzzing that Toby can hear? And why does the answer involve eating a fantastic natural product? 

Toby and the Wild Bees

Toby is back on the farm and spots a strange-looking bee. Follow Toby as he learns about wild bees, where they live and their role in pollinating wildflowers.

Waitrose Food for Thought Enterprise Challenge Teaching Packs


Suitable for use in individual lessons or as a one day event for a whole year group

  • Key stage 3 and 4
  • Enterprise education
  • Work related learning
  • Design technology
  • Citizenship
  • Key skills

Food for Thought introduces young people to the complex web of relationships and the variety of business decisions that combine to create a new food product.

Working in teams, pupils take on the role of buyers, suppliers, marketing and technologists, and together they follow the product development process from farm to supermarket shelf.

The activity

The Food for Thought activity is a stimulation exercise, providing a condensed look at the learning and decision-making involved in the development of a new food product. The exercise gives students the opportunity to develop their understanding of:

  • How food is produced on farms and in factories.
  • The human, animal and environmental impact of food production, packaging and transport.
  • Personal organisational values and ethics.
  • How teams within organisations have to work together to achieve their goals.
  • How external events, beyond the control of the organisation, have an impact on decisions.
  • How compromises have to be made to achieve tasks within budget.
  • Some of the career opportunities provided by supermarkets.

The activity also gives the students the opportunity to apply skills and develop knowledge in real life situation.

Areas of the curriculum covered include:

Enterprise education:

  • understand business content
  • handle uncertainty and respond positively change
  • create and implement new ideas and ways of doing things
  • make reasonable risk/reward assessments

Work-related learning:

  • skills for employability
  • how businesses work
  • working roles
  • tasks in a work context
  • engage with ideas
  • challenges and applications from the business world

Key skills:

  • communication
  • number
  • information technology
  • group discussion and interaction
  • negotiation
  • improving own learning and performance
  • problem solving
  • presentation skills

Thinking skills:

  • information processing skills
  • reasoning skills
  • enquiry skills
  • creative thinking skills
  • evaluation skills

Design and technology:

  • food
  • graphics


What is in the activity pack?

  • Detailed instructions for running a successful challenge day.
  • Introductory presentation using powerpoint.
  • Briefing sheets for teachers and pupils.
  • Background information on all key topics provided on CD rom.
  • A suggested timetable to help you stay on track.
  • Guidelines for running the challenge as a series of separate lessons.
  • Extension activities.